Friday, January 30, 2015

Timers are magic

I’m getting around to blogging quite late in the day today. I’m blaming Branden for that. Because it’s more relaxing than blaming myself, because certainly it’s not more his fault than mine. I just like his company too damn much.

Yesterday, I accidentally read things about Gamer Gate. I have been aware of this... shall we say travesty... since its inception, but I didn’t really know the affect it was having on real people. Then I happened upon this post by Zoë Quinn, and it made me realize that things are really not okay. I don’t feel well-informed enough to really comment on the GG situation specifically, but I want to make it loudly known that I support babes—in gaming, on the internet, and in the world at large. Yes, there are women who could be more civil and less sensitive to guys who neither intend nor actually do any harm. But a minority of rude women does not excuse the vile vitriol that has been spewing forth from the misogynistic underbelly that has spawned from anonymity on the internet.

I think it would be a really good idea for there to be some kind of real-life consequences—or, hell, I’d settle for actual online consequences—for bad behaviours online. You can’t call someone the n-word (nor most other names) in public without some amount of backlash, whether that be getting punched or getting shamed by their friends; the fact that this is not really possible online is a damned shame. The ability to verbally, mentally, and emotionally abuse someone in the context of an online game is undoing decades of work done by marginalized groups to teach children how to be good citizens and good neighbors, and it should not be tolerated by we who know better.

But how do we who know better collect any amount of influence, let alone wield it? It seems like an insurmountable problem. But I would propose immediately quitting any game in which someone calls someone else something that is racially, sexually, sexuality-ly, gender-ly, or identity-ly charged and taking all like-minded players with you. You train animals by refusing to reward their bad behavior with attention or play, and humans can be trained the same way.

But I don’t know anyone who is willing to do that, unfortunately. Even my most civic-minded friends call it the cost of doing business, which is complete BS in my humble opinion.

But I’m not an online gamer, and no one cares what I think. So I should get back to what I do know: how to fumble about scribbling words onto a page.

Today’s word count: 9,185. Translation: I wrote a hair more than 2,000 words on Wednesday, and a hair more than 2,000 words yesterday. When I publish this, I’m getting to work on today’s 2,000 words, and then I take the weekend off.

I am most looking forward to taking the weekend off.

I’ve taken the same approach to my last 4,000 words that I did for NaNoWriMo: set a timer and write as many words as possible. Race myself, essentially. It means I don’t spend a lot of time overthinking my content... which means things happen that I don’t expect. Let’s just say I’m really looking forward to my writers’ group reading the scene in which Cassidy meets BeBé.

Thoughts on online citizenship? Feminism? Writing your writing with no handlebars? Comment below!

1 comment:

Rachel S. said...

I'm not even willing, at this point, to give them 'sure, someone women are rude', because these gamergate guys are so AWFUL with their threats and nobody deserves that no matter what they might have done. Whatever point might have been made has been thoroughly negated by these guys' villainous behavior.

My favorite way to combat these awful misogynists is to band together with people who don't suck. :) I support you, you support me, we support each other and anyone else being targeted. I know I'm much more likely to jump to someone else's defense rather than my own, and to consider it a good use of spoons.

If I didn't say it before, I do love the idea of racing yourself. Not sure how well it works for me, but... will attempt it and report back.