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Showing posts with label development. Show all posts
Showing posts with label development. Show all posts

Wednesday, August 10, 2016

A spot of discomfort

In this draft and the draft before this, I wrote scenes that are sexual in nature. The one in this draft is a straight-up sex scene; the previous draft was more of a soft-core porn situation. In both instances, writing them (and subsequently reading them) has made me really uncomfortable.

That’s the point of these scenes, though. They’re not fluffy feel-good scenes of intimacy—they’re shows of power and control, of one person over another. “Intimate” sex scenes are easy to write and fun to read, but scenes where sex is a… shall we say “weapon” are occasionally exactly what the plot calls for.

I feel that the first difficulty with writing scenes like those is to make sure that your foreknowledge, as author, doesn’t come through into the narrative. Frequently, you want a scene like that to seem frivolous when you read it and then reveal itself to be sinister once more information is revealed; so you want to keep it light, fun, and sexy. The missteps should seem accidental and inconsequential. You don’t want to have an overwhelming sense of foreboding throughout—that sorta kills the mood. But when you know that what’s going on is actually really skeevy, you have to write it while wearing blinders. Stare straight ahead, right down the sexy barrel of that gun, and don’t glance to the sides—there be monsters.

But the second difficulty with those scenes is standing by them, having confidence in them once they’re written. Looking back at them, you are likely to feel like you shouldn’t have written them, for any number of reasons. Maybe you think you went too far. Maybe you think it’s out of place or inappropriate. Maybe you think you went into too much detail. But most of the time, that just boils down to you feel uncomfortable with it. You know why it’s upsetting and you can’t ignore that. But don’t let that stand in your way. Ask yourself, Does this scene move the plot forward? Does the entire scene move the plot forward, or are there places where you could pare down? Does it say important things about your characters that couldn’t be said as well in a different way?

I think making sure the entire scene is important, is important, (omg word salad,) because you don’t want a scene like that to be indulgent. If you want it to be gross/creepy in hindsight, then you don’t want your readers looking back at it with an uneasy sense that even though it’s icky, they feel like you (the author) want them to enjoy it anyway. Because yuck.

Word count: 21,573 (呅)


Friday, July 29, 2016

Knitting a story idea

When you have an idea, and it doesn’t make sense, do you give up on it? Should you?

I think it is conventional wisdom that, if the idea seems like it doesn’t make sense, you move on. You don’t want to spend a lot of effort on a thing that’s going to strike readers as false, right? And that’s okay. Sometimes ideas actually don’t work. But I believe that just because sussing out what the plot is takes time, effort, and a little mental gymnastics doesn’t mean it’s always not worth doing.

For example, my initial inspiration for Cassidy was literally, “Acid rain, and a girl with prosthetic legs and amnesia.” Figuring out who she was and why she had amnesia was like sitting on an egg, combined with kneading dough. The most important part actually came to me while I was on the elliptical machine at the gym. There have been times in the writing process when it seems like I’m trying too hard, and the end product is going to feel contrived because I keep having to make room for things, or force things in. And I do think it’s true that when something is forced in, it shows—but that’s what rough drafts are for! You put it in so that you don’t forget it and maybe in a subsequent draft you figure out exactly how it fits.

Say you have an idea, and it’s predicated on a conflict and a character’s reaction to that conflict, and you’re excited and happy and plotting things out in your head… and you realize after an hour or so that the whole foundation for the idea seems contrived, that no sane character would react the way your character reacted. What do? You could start over, try to figure out what the appropriate response would be. You could scrap it and move on. Or… you’re the writer, you’re the worldbuilder, who’s to say that reaction isn’t appropriate? What would have to change to make their reaction appropriate? Would it be internal to the character, or external? Like, maybe your character is mentally ill, or something like that.

Don’t force the ideas that don’t feel right, but remember—you’re the god here. If you want something to work, figure out how it would work, and write it that way.

Happy writing!

Word count: 17,869 (䗍)


Wednesday, May 25, 2016

Writers’ Group meetup and writing date

Whoops! I forgot to blog on Monday. That’s okay, I can make this one longer for it.

Writers’ Group meetup was this last weekend, and for the first time in a long time I actually had something to share. Branden went on a literary-critique tear; I’ve rarely seen him so enthused about giving feedback when he reviewed Rachel’s story and Becky’s book blurb. I submitted almost 9,000 words for review, and Branden has been reading them as I’ve been writing them, so he didn’t have as much feedback for me as he did for them (which is fine). But I got lots of good feedback from the girls. Few enough problems that I’m either doing really, really well or no one can bring themselves to tell me what they really think. Or maybe they’re withholding judgement.

Just for the record, I don’t actually think anyone thinks it sucks and is keeping it from me. That was a joke. Oddly enough, sharing holds no real terror for me. I know I’m not perfect and could always do a lot better, and am prepared to hear that feedback when it comes. It’s gratifying when I get less of that than I expect, and at the same time it makes me itchy for more. (Though, I think getting more quantity and more specific “I really liked this part!” would scratch that same itch.) But getting any feedback at all is a privilege and a blessing and thank you, thank you, thank you Sarah, Becky, Rachel, and Branden for your patient and dedicated reading and reacting.

But the fact that I’m going to need a whole new group of beta readers was raised during the meetup.

My friends can help me hammer out the problems. They can help me patch the holes and fix the typos. But they can’t be surprised by the story, because they already know the twist. So, I need several people who don’t already know it, who can read it and tell me if the twists and turns are any good, if it hangs together, if it delivers on its promises. I’m looking forward to having a fresh audience, when it comes time for that.

Yesterday was this week’s writing date with Becky, during which she put the finishing touches on her blurb (it’s looking really great now!) and I got some words down. Pretty exciting. Also, pretty nerve-wracking. I am wandering into uncharted territory now, and I have no outline for this version. That aspect has been really freeing, yet scary. Still, I’m enjoying seeing where my fingers take me.

Well, that’s all I’ve got for now. Happy Hump Day!

Word count: 9,656 (▸)

Friday, September 4, 2015

Learning new things =)

In the past, I have had bouts of feeling... extremely static. Like I have itchy feet—I don’t know what I want to do, but I know I want to stop doing nothing! These bouts can be really frustrating because most of the time, I’m not doing nothing. I’m just doing more of the same. I can’t put my finger on what I want to do; most things sound really unappetizing. What do I want‽ I yell at myself.

Finally, after much mental wiggling, I figured it out.

When I feel like that, I’m longing to learn something new. Something creative, preferably. A new craft, a new skill, a new technique. My brain is tired and wants to stretch its atrophied muscles.

In the spirit of learning new things, I’ve been going through the Python Codecademy course to learn how to program. I’m 90% of the way through it, apparently, and it’s come... fairly easy to me, so far, but the farther I get the more respect and awe I have for people who got a degree in this nonsense. You have to tie your brain up in corkscrew-knots to think through the logic, and once you have something that works, your brain unwinds and you don’t understand what you just did. But hey, it works, don’t look at it too closely!

I have been wanting to learn to program for a long time now. I learned PHP well enough to automate math problems, which was what I wanted it to do. But since I’ve been unemployed and struggling with being functional, there is a project that is near and dear to my heart that none of my code-savvy friends have the time or bandwidth to do for me: An Android app.

In its conception, Next is a to-do list, but it’s much more than that to me. It would be a time- and energy-management tool. It would help me keep things the right “size.” It would help me reclaim my agency.

Okay, I’ll go through why it would be special. (See, I’m having a hard time figuring out where to start, haha!)

  1. User makes a list of what they need to do.
    1. User makes a short-term to-do list.
    2. User makes a long-term to-do list.
  2. User arranges things in priority-order.
    1. User organizes things in terms of what is most important to them to get done.
    2. User organizes things in order of what has the closest deadline.
  3. If there are explicit deadlines for a task, user assigns those deadlines.
    1. This can be used for appointments, too.
  4. User customizes settings.
    1. What kind of encouragement does the user want to receive?
      1. Text messages, notifications, social media, calendar events.
      2. Message a friend/SO/family member to ask them to send encouragement.
    2. How frequently do they want to be “encouraged”?
    3. What escalation of encouragement do they want?
      1. User-written affirmations / encouraging messages.
      2. Developer-written affirmations / encouraging messages.
    4. What kind of recognition does the user want for completing a task?
      1. None, congratulatory message, social media integration.
    5. Choose the level of urgency for each item on to-do list.
      1. One task may require frequent, escalating encouragements, while another may require a more low-level reminder schedule.
    6. Specify down-time.
      1. After a specified time of day, notifications go away, encouragement messages stop, and the pressure is off.
  5. When settings are finished, list is “finalized.”
    1. The list becomes a little obfuscated; at this point the user is passively discouraged from altering it.
  6. The next thing on the list becomes a notification in the user’s notification bar.
    1. The notification cannot be swiped away; the user must consciously deactivate Next or complete their to-do list to vacate their notification bar.
    2. The notification can be interacted with via “snooze” or “mark as complete” buttons attached to the notification.
      1. “Snooze” will move the item in question below the subsequent item on the list.

Uh, so, that’s it in a nutshell. It’s enforced baby-stepping, but not as baby is it could be, which is a little unfortunate, but I suppose a user could get that kind of granularity by having user-written “encouragements” that read “Stand up,” then 30 seconds later, “Put on your shoes,” etc. It will hopefully stop a to-do list from looking overwhelming, because, well, you only have one thing to do!

But that kind of integration is the sort of thing I’m not going to be able to jump right into, not least because programming for mobile is kindof a bitch. Right now I’m a little bit beyond “Hello World” and about aeons before making a duck that won’t run into the side of the pool. (A digital duck, people. I’m not God, or a mother duck. Geez.)

And, if you were going to ask, yes, this is avoidance behavior. Shut up.

How about you, gentle readers? are you learning anything new? Let me know in the comments. Ciao for now!

Word count: 3,776 (ເ)

Friday, July 17, 2015

Omigosh omigosh omigosh plane ride tomorrow!

So, faithful readers, I have to admit my blunder. I realized on the 15th that I had completely failed to buy the plane tickets to Seattle. I had begun the purchase; I got all the way to the end, in fact. It escapes me that I didn't complete the purchase. I honestly don't know how that happened, because every screen of the purchase process was familiar to me. I guess I must not have clicked that final, fateful button. So, flying to Seattle got a whole lot more expensive. I am so pissed at myself.

On the upside, I did not fail to reserve a room, which I was doing concurrently to buying the plane tickets. So at least when we get there, we won't be wandering the streets begging for alms. (Actually guys, do you have any alms? Considering our tickets cost 134% of what we were anticipating, we could really use some alms. Anyone?)

We're going to do plenty of fluffy touristy things, but we'll also spend a greater-than-normal time just driving around, looking at architecture, layout, neighborhoods. I'll visit the University of Washington campus. Ride the monorail. I need to try to get a sense of living in Seattle in just 48 hours. I guess it's a good thing that Cassidy has only lived there for a week.

Well, Wednesday I was struggling with my outline and chatting with Rachel, who kindly gave me an in-depth critique of my second draft… which I had subsequently put off reading because I was finding the first few notes too emotional to deal with. I didn't think it was perfect; far from it. But the things that got picked on were unexpected, and I didn't have my armor up. So, I put off reading it until I was finished reading all my research reads—and then I conveniently forgot to read it once I was done.

So I was struggling with the outline! and realized that I hadn't finished receiving the critique from my second draft. So I sat down Wednesday and Thursday and reread my second-draft with in-line comments, then read her editor's letter. Having given myself time to know that what I was going to read wouldn't make me feel good and wouldn't be all the things I expected them to be, reading them was a lot less hard than I'd feared. I didn't agree with all of them, but those that I didn't agree with have been made somewhat irrelevant by the changes I already know I'm making to the narrative.

I finished reading all the critiques and started hammering away again at the outline. I made some progress, and I continue to be happy with the development. I'm starting to get invested in just the outline, where before it felt a lot like pulling teeth. And I'm realizing some more things that need to research. Like: If someone took an alias a long time ago, how does a PI trace that person back to their original identity? We all assume that without something like witness protection, we'd have a very hard time picking up a new identity, but honestly, how would you know if the guy in the next cubicle used to be named Harold Muller and wrote fliers for the IRA? Seriously, I'm asking.


On an unrelated note, have you guys heard anything about the London rents crisis? This is the only thing I've seen about it, but based on this it seems pretty messed up.


Until next week!

Wednesday, July 8, 2015

Still. Reading.

So, July has begun. My high hopes of having a third draft by now are flapping, shredded, in the wind. My hopes of having a third draft sometime this year are hiding behind things, hoping to not get stomped by hard-hearted reality as it thunders past.

I finished The Maltese Falcon (67,000 words, by the way). 179 pages (the other 10 were discussion questions) never took so long to read, ugh. The book is good, and tight, and I enjoyed it, but it would never have gotten published today. The book starts off with the physical description of the protagonist, followed immediately by the physical description of the secretary, followed immediately by the physical description of the femme fatale, followed immediately by the physical description of the protagonist’s business partner… there were step-by-step descriptions of how Sam Spade rolls a cigarette, how he sits up in bed, how he eats. I can’t imagine how long the book would have been if Hammett had been forced to cut those descriptions, like he would be if he were trying to get published now. The prose is utilitarian and without flourish. You can clearly hear the whisky-and-cigarrette-smoke-ruined voice reading the book; growling, begrudging, yet trying to hide the fact that he’s enjoying himself.

It was a relief to finish the book, and I immediately tried to check out The Big Sleep, but of course it was checked out of the library. Instead I checked out a copy of K Is For Killer, a book that was picked on by Hardboiled and High Heeled as dealing directly with women filling traditionally men’s roles, their independence, and the theme of the “wrong body” that pervades the female detective genre. I read it in about three days and found it highly enjoyable, and when I finished it, The Big Sleep was still checked out. What to do now?

I read for pleasure for a few days, but today I was just starting to get an itch in my britches to start writing again. Just in time, I got an email saying that The Big Sleep was back in stock—thank god! Who knows what may have happened if I had started writing, all willy-nilly. Perish the thought.

My third draft is going to be very different from the second; all in good ways. It’s not going to be quite the reinvention that happened between Cassidy0 and Cassidy1, and I’m very happy about that. It is in my nature to look at my experiences and average them, and make predictions based on them. Like, “The first time I ever wrote a second draft, I completely rewrote the whole book from the very ground up.” So, obviously, that’s what every subsequent draft will be… until I have a larger sample size to draw from. Now, I’m looking at keeping most or all of the same characters, tweaking their roles minimally, tweaking their personalities considerably, adding scenes aimed at developing characters and themes, and generally grab the steering wheel and aim the car back onto the more acceptable, less self-involved road (where the “self” is Cassidy). It’s fascinating to me how a book can be vehicles for themes and messages that aren’t visible to the naked eye; one must unwrap them, one thin layer at a time, like an onion, to arrive at the pungent nugget of truth underneath.

Maybe it’s just true that, when you’re writing, you see the jewel of the message you’re trying to convey. The words are the wrapping paper. Your finished product is never going to look like that jewel, but that’s okay, because if it did, it wouldn’t be interesting—it’d be a necklace with no neck; a mustache with no one to twirl it. The reader needs to arrive at the jewel on their own to grasp the full impact.

Anyway, I post this and I begin The Big Sleep, as one. Happy reading to us all!

Monday, June 15, 2015

Well, this has been anticlimactic

Just as I embarked on my third draft journey, I received the feedback from my writers’ group that I had so craved. While it has been overwhelmingly positive, the things that got picked on surprised me, and to my surprise, stung me quite a bit. I don’t want to go into them at this point, since I haven’t even mustered the courage to finish reading all of it. I know that intentions matter little when writing inclusive fiction—just because you don’t realize you’re furthering a negative stereotype or trope doesn’t mean you shouldn’t correct it when it happens. Still. I feel a little picked on, which I know is something I need to get past.

I found myself reacting to some of the feedback with, “But... I feel like that’s true to the genre,” which made me realize that I’m actually not all that well-versed in the hard-boiled detective genre (previously mis-identified [by me] as noir, which is a whoopsie made by the film industry, check it out if you’re interested) despite reading many contemporary examples of same. As they say, you can’t break the rules until you know them.

I picked up a couple of academic-style books about the Hardboiled genre, Unless the Threat of Death is Behind Them by John T. Irwin and Hardboiled and High Heeled by Linda Mizejewski. So far, I’m about 82% of the way through UtToDiBT (that’s a fun acronym), and it’s really opened my eyes to what’s “important” about the genre. The tropes are fun, but they aren’t what makes it literary. It’s surprised me on many levels: one, how close I came to a lot of the marks without having been aware of them. Two, the fact that there are a lot of different ways to write correctly within this genre. Three, the best things about literature are present in the best Hardboiled and/or Noir novels.

Discovering this stuff has really raised the bar for me. I’m simultaneously invigorated and goddamned terrified. I have seriously considered straight giving up. I have reminded my writers’ group that wunderkinds are bullshit, but it seems like the inventers of the genre all wrote literary-level novels on their very first try. I have a hard time imagining juggling all those balls, to be totally honest. But, if I think through the process, I have realize that either, they actually got very lucky without realizing it (which actually is a thing that happens), or they had this in mind as they wrote, and possibly shoehorned some things in which might have felt very unnatural to them at the time in order to get that level of literary value. Dashiell Hammett may have had a notecard that said: “Theme: contrast the repetitive with the extraordinary with the singular” and then another notecard that said “parable: Flitcraft? Features: flying shrapnel, breaking machinery” and looked back at these notecards as he crafted the dialogue—certainly a final-draft problem. The Maltese Falcon didn’t spring forth from his forehead, fully formed. It was designed, and he took as much time writing it as it took to get it as close to right as he could. (And, to be fair, it wasn’t his first work in the genre.) Hammett, Chandler, Cain and other authors within the genre were all striving throughout their careers to master their craft—more than just telling stories, they were telling the Human Story, even if those who fancied themselves authorities in the world of literature considered detective novels to be pulp fiction.

Writing is a marathon, not a sprint.

I was reading UtToDiBT earlier and was suddenly overcome with the urge to fill out some notecards before I forgot all the brilliant things that had just occurred to me. So, instead of being OCD and forcing myself to keep reading, I went and got my notecards. I filled out six notecards with two character’s starting and ending points and the events that trigger the changes. I am happy that I did this. Now I’m done and am going to go back to reading. I’ll notecard again if the mood strikes me. If not, I’ll roll right into HaHH. After that, I’m going to be reading at least The Maltese Falcon by Dashiell Hammett and The Big Sleep by Raymond Chandler. And then I’ll feel at least a little more secure in asserting that something that may be considered a “bad” thing to do falls within my genre.

I may even feel empowered to do it differently.

Monday, June 1, 2015

June first! Back to the novel!

Yesterday, I was chafing against the “rules” keeping me from starting to edit my story again. I had over-filled my video game and TV meters, and was craving a creative outlet. I was sincerely frustrated, and felt thwarted in life in general. Luckily, I realized fairly quickly the cause. (That sort of existential crisis can seem world-ending if you don’t know why you’re having it.) The fact that it was May 31 and I was a mere twenty-four hours from being able to pick up my manuscript again gave me a lifeline.

In May, I had hoped to resume my four-day-a-week gym schedule, but alas, it was not to be. Branden and I went this past Saturday, skipped Sunday for sleep reasons, and today I attended the gym all on my own. I’m shaky all over because my muscles aren’t used to this kind of exertion any more. My stomach is upset, I think because I’m hungry. But for the first time in weeks, my back isn’t in searing, terrifying pain. The shakiness will subside, the hunger is treatable... I’m so glad I went.

Today has been a good day, so far. In addition to the gym, I ran a couple of errands and have knocked out about half the chores I need to do today. Although I could extend myself and finish them all before starting to write, I decided that starting the process is more important, more fulfilling. Also, if I can lasso the muse while she’s hanging around, I have a much better chance of actually being able to do something today, rather than staring bleakly at the page wondering where to begin.

Once again, I have high hopes of note cards and cork boards, and it seems slightly more likely to happen this time if only because everything is already there, waiting for me, not floating in the ether. But I don’t care too much if it doesn’t happen, because trying to force a certain method will only end up stifling me instead of helping. So I’ma let it flow as it flows, we’ll see what ends up happening. I may start out simply making notes in the margin, as it were, like “develop setting here” or “you could fit in more worldbuilding here.” I think that I may have the most luck trying to make a scaffolding for future edits, rather than trying to make the edits themselves. My idea, originally, before I knew what revision was, was that I would read a scene and rewrite it from scratch, telling the same story but in new words. Don’t know if that would help me. OMG I’m so out of my depth. At least I’m not getting graded, right?

My goal is to have my third draft, Cassidy2, done by the next Writers’ Group meetup in the end of June. I think it might be possible? I might also be proposing that I could have the Ark done by the end of June. We’ll see. Wish me luck!

Monday, May 4, 2015

And on the sixth month, I rested

Yes, yes, yes, I did it. I finished my second draft, also known as Cassidy1, on April 30 at 9:00pm, having written 5,767 words that day in order to finish. I’m not 100% happy with the end, but so what‽ that’ll be a Third Draft Problem. And now, I put it in a drawer for a month, to be reread and revisited on June 1.

In the meantime, what will I do?

Branden and I made a date yesterday to write with some of the Writers’ Group girls. I forgot, when I made the date, that by the time it happened, I wouldn’t have anything I was working on anymore. I still planned to write something, if only just to develop a few of the ideas I’ve had for other NaNo projects, or maybe 1-page short stories, but instead I caught up on Tumblr. And really, that was fine. I think I want to take this month to give my creative plumbing a small break. It has been a solidly long time since I was able to play Don’t Starve—especially without guilt.

Now I’m looking down the barrel of my actual-second-draft, let’s call it Cassidy2, and I’m quite nervous. I’ve never done an edit like this before. On the one hand, it’s much smaller scale than Cassidy1, but on the other hand… I know how to rewrite. I’ve never tried to restructure what I’ve already got. I expect it’ll take a much shorter time, because it won’t have the agonizing hair-pulling angst of creating something from nothing, but on the other hand, I am in the habit of looking at my work as “right the first time.” It’s not that I’m necessarily convinced that it couldn’t possibly be better, it’s just that once I’ve written/drawn/designed a thing, it’s very hard for me to imagine it being any other way than exactly how I made it. So, I have a tendency to resist even very helpful suggestions, and coming up with them myself is practically impossible.

But learning how to do this is part of being a responsible artist. I feel that anyone participating in art will get better unless they are actively resisting it—and even if they are, it will probably happen anyway. But something like editing is a thing you can fail to ever learn to do, because it is a defined activity that is separate from creating. It is by no means a requisite to writing. But it is a requisite to writing things you want other people to read and enjoy. Recognizing your own imperfections and being willing to revisit and refine your work… well, I don’t really have to tell you why it’s a good thing. You already know. Even if you’re like me and you always do everything right the first time.

Final word count: 56,603 (�)

Monday, April 6, 2015

When the story goes in an unexpected direction

So, last Wednesday, when I had my writesplosion, I was writing a scene that had been in my head since I re-envisioned my book and began Cassidy1. Only, when I originally mind-wrote it, it turned out very differently. So, when I finished writing it ’for reals,’ I found myself unsure of where to go from there. I toyed with the idea of redoing it in the way I’d originally conceptualized it. Eventually, with much courage and grace, I decided to leave it as it was for now and see where it took me. I can always come back and change it later if the path fades away, right?

So, unlike Robert Frost, I am taking the road less traveled. So far, it’s helping me to further ensure that the agency is in Cassidy’s hands and things aren’t happening to her, and it’s actually helping me figure out how Cassidy solves her mystery in a way that doesn’t include a villain monologue.

It does sorta feel like jumping without a net, though. Straying from the outline means that anything could happen now. Will the climax I have envisioned come to pass as the book is written now? If not, what will happen?

At times like these, I think it’s important to keep in mind several things as you go forward.

  1. How do you take this and use it to reinforce your character’s... well, character?
  2. How do you take this and use it to reinforce the themes of the book?
  3. How does this new development work towards developing or resolving the main conflict of the book?

As long as you answer these three questions, it seems to me that you can wander as far as you like from your outline and always find your way back.

Well, it’s a short one today. Sorry, adoring fans. ♥

Word count: 36,789 (辵)

Wednesday, March 11, 2015

My (only) beef with Supernatural

I’ve been watching Supernatural with my friends. I have very few complaints with the show: the dialogue is natural and believable for the most part, the acting is great, and the plots are fully fleshed out with a minimum of hand-waving. I admired the show in the early seasons because they bravely killed off characters for permanents. at this point, in the 6th season, they6th Season Spoilers! Click at your own risk! can’t seem tat I’m complaining; Cas and Bobby are way cooler than Sam and Dean. It feels like the writers know it, too...) But I do have one major problem with the show, and I honestly don’t know if it’s bad writing or if it’s just portraying an outlook I can’t sympathize with.

At the beginning of the show, Sam is an idealistic kid: sort of a “modern man” who is in touch with his feelings, capable in the execution of his comparatively normal life, and lets people in. Through a series of events, Sam comes (back) to the realization that the world is an ugly, cruel place and it will hurt you whenever it can. He loses the bright shininess that characterized him at first, hardening him, making him cautious in his trust and affections. This is all understandable, and is not the problem I have. Sam’s arc is one I can get behind.

The problem I have is that Dean basically hasn’t changed in any measurable way since the beginning of the show. He has every reason to: he has had horrific things happen to him. But he’ll spend an incidental episode here or there coming to terms with them, or “acknowledging” the effects they’ve had on him, but when it’s not directly in the forefront of the episode’s plot, it doesn’t seem to impact his character development.

He internalizes his character development, which is theoretically fine, but thus far, it’s development in name only. It doesn’t affect the way he deals with the problems that arise, it doesn’t change his biases or ingrained (mis)conceptions. He’ll spend a few episodes drinking in every scene, and Sam will make a comment, and then something will make him decide it’s a bad idea, so he’ll stop. But that’s just back to baseline Dean. It has undone one of the only ways in which his character has actually developed in the course of the story.

I realize that many of my feels here are unverifiable and unquantifiable, but the one way in which I feel the writing falls far short of its potential is this: each brother goes through his personal conflicts, and refuses to share his struggles with the other. He won’t talk about it. When asked, he’s always “fine.” Every. Goddamn. Time. They’ll spend time talking about how they need to talk about what they’re going through, how that’s what they’re there for, how they can’t make it alone. Then, the next episode, they’re both “fine” again. It’s infuriating.

I could understand it if they tried talking and it was a terrible idea. I could get why they would shy away from sharing. But the fact of the matter is, when they manage to drag words out of each other, it always ends up better for it. Why on earth do they need to be convinced and re-convinced and re-convinced every time they have something they’re going through?

My theory is that the writers are thinking to themselves, “Sam and Dean are Man’s Men. They don’t have ‘feelings,’ them’s for Ladies. They can handle it themselves.” But it keeps recurring as a “thing”: they can’t handle it themselves, everyone around them thinks they shouldn’t try to handle it themselves, and handling it collaboratively is always better. They’re not computers; they can learn—and in a well-written story, they would learn. They both know better.

I’ve learned from this, though. It’s important to remember that characters change and grow, in their habits, words, conceptions, etc; they don’t just experience things. Eliminating one inter-personal problem doesn’t eliminate all problems: if Sam and Dean talked about their feelings more, maybe they would spend some time being too involved in each other’s personal lives, and have to deal with that. Having the same problems over and over again... it just isn’t interesting. (It’s also the definition of madness.) The longer it goes on, the less sympathetic they seem to the audience. The more the audience gets interested in the secondary characters. The more the audience rolls their eyes whenever the characters are having a problem—any problem, not just interpersonal, because we know how the solving process will go. It develops from frustrating to irritating to cliché and boring. And “boring” is definitely the sort of thing that writers and shows want to avoid.